неделя, 11 май 2008 г.

::::IF YOU DOWNLOAD KEYLOGER::::


he best thing to do is to simply reformat your computer and start all over. If you have no time to waste on this, or are simply unable, listen to this:

===========================================

I personally investigated this matter when I downloaded Anti-Keylogger 7.4 (with a 40-day free trial), which is an active scanner for keyloggers. I ran the hero online program and 3 things popped up under "Protection Policy>Auto-detected modules":



DINPUT8.DLL- Microsoft DirectInput (c) Microsoft Corporation. All rights reserved.
Hero.exe- Hero Online Client Copyright (C) 2001. Netgame.co.ltd
MPRADL.DLL- (No info Given)


After seeing as this "MRPRADL.DLL" File being the only one without copyright information or otherwise info made me suspicious of this specific file. It made me figure that it was indeed NOT a file that came with windows itself, so this must be related to the keylogger.



I decided to trace this back to where the file is located. If you have a downloaded a keylogger try searching here-



Go to My computer, and type this in the Address bar.

C:\WINDOWS\system32


Now search for the mpradl.dll file. (do not mistake it for mprapi.dll)


After finding the file there, I decided to right-click it, and observe the properties. I took a look at the date of creation.


It said "Created 12/9/06"
"Last Accesed- Today, May 24th, 2006"

I then rushed back to the hero site, logged in, and checked my date where I sent my first 1:1 hacked inquiry. It dated-


"12/10/07"- The day after I downloaded the keylogger from the hero bob
site.


I thought to myself "Maybe it's just a very big coincidence, I am going to feel bad if I post this later on the forums, and end up being wrong."

So I figured I would attempt to delete it, BUT I got this message-





I looked closely..thinking that it might still be a conincidence.. I realized the part that says "and that the file is not currently in use."

I looked down at my toolbar, and saw that I was still in Hero Online. If it had restricted my from deleting it because the file was "write-protected", closing Hero Online and trying to re-delete it should make the truth clear to me. Sure enough I tried.

And the file deleted.

If you have been hacked on Hero Online, and visited a Hero bob or other sites advertised in-game. I strongly suggest you anonomously use the same method I used.

Hope this helps..



If You have any further questions or need a bit of tech-support Just reply to this thread, or Pigeon me: LordStinger

Yes, I DO Check this thread Daily. If you have questions or concerns feel free to reply, I will most definately give you an answer and help you.

::::JOB SKILLS::::

Warrior - Bearers Of Power
At 1 Dan 0 Kyu - receive Active Skill - Prayer Of Player(1)
Passive Skill - Vigor Of Bear Skill(2)

1 increases player's attack and defense.
2 increases player's stamina.

At 5 Dan 0 Kyu - Become either MUSA or CHAMPION

Musa's skills
Prayer Of Defense - Increase player's defense
Weaken Defense - Decrease target's defense

Champion's skills
Prayer Of Offense - Increase player's attack rate
Weaken Defense - Decrease target's defense





Hunter - Tamers Of The Wilds
At 1 Dan 0 Kyu receive


Active Skill - Howl Of Tame(1)

Passice Skill - Hardness Of Tortoise Skill(2)

(1) Tame animals.
(2) Increase player's defense.

At 5 Dan 0 Kyu become either TRACKER or RANGER

Tracker's skills
Cry Of Defense - Increase player's defense or nearby allies' defense.
Cry Of Perfection - Increase player's attack rate, accuracy, dodge rate.

Ranger's skills
Doom Of Attack - Decreases target's attack rate.
Increase Perfection - Increase player's attack rate, accuracy, dodge rate.





Physician
At 1 Dan 0 Kyu receive


Active Skills:

Touch Of Heal(1)
Touch Of Detoxify(2)
Touch Of Paralysis(3)
Touch Of Cleansing(4)

Passive Skill - Wisdom Of Owl(5)

(1) Heal player.
(2) Cure player of poison.
(3) Cure player of paralysis.
(4) Cure internal injuries of player.
(5) Increase player's defense and chi.

At 5 Dan 0 Kyu become either SURGEON or COMBAT MEDIC.

Surgeon's skills

Touch Of Protection - Increae skill defense of player.
Touch Of Wide Heal - Heal player.
Touch Of Great Cleansing - Cure player of paralysis, poison, confusion.
Touch Of Lasting Heal - Heal player over time.

Combat Medic's skill

Curse Of Protection - Decreases the taget's skill defense.
Curse Of Torment - Poison or paralyzes enemies.
Curse Of Disturbance - Heal player.




Assassin - Stealth Killer
At 1 Dan 0 Kyu receive

Active Skills:
Move Of Disguise(1)
Move Of Seek(2)
Extortion(3)

Passive Skills - Talon Of Hawk(5)

(1) Become invisible.
(2) See invisible players.
(3) Drains a percentage of the damage deal to Player's health.
(4) Increases player's accuracy and dogde rate.

At 5 Dan 0 Kyu become either SHINOBI or SLAYER.

Shinobi's skills
Decreased Speed - Decreases enemies speed.
Decrease Agility - Decreases enemies accuracy and dodge rate.
Move Of Rendering - Invisible for a longer time.
Move Of Skill Defense - Increase Skill Defense.

Slayer’s skills
Move Of Speed - Increases player speed.
Move Of Agility - Increase player’s accuracy and dodge rate.
Move Of Great Great Disguise - Invisible for a longer time.
Move Of Protection - Increase defense.

::::ITEM CODES::::

A1 Maximum HP +12
A2 Maximum HP +23
A3 Maximum HP +36
A4 Maximum HP +56
A5 Maximum HP +87

B1 HP Recovery Speed 5%
B2 HP Recovery Speed 9%
B3 HP Recovery Speed 14%
B4 HP Recovery Speed 20%
B5 HP Recovery Speed 35%

C1 Maximum Chi +18
C2 Maximum Chi +28
C3 Maximum Chi +43
C4 Maximum Chi +67
C5 Maximum Chi +104

D1 5 defense
D2 8 defense
D3 12 defense
D4 19 defense
D5 29 defense

E1 Chi Recovery Speed 7%
E2 Chi Recovery Speed 12%
E3 Chi Recovery Speed 20%
E4 Chi Recovery Speed 32%
E5 Chi Recovery Speed 48%

F1 8 poison defense
F2 12 poison defense
F3 18 poison defense
F4 28 poison defense
F5 44 poison defense

G1 4 paralysis defense
G2 6 paralysis defense
G3 9 paralysis defense
G4 14 paralysis defense
G5 22 paralysis defense

(Armor/Accessories)
H1 4 confusion defense
H2 6 confusion defense
H3 9 confusion defense
H4 14 confusion defense
H5 22 confusion defense

(Accessories)
H1 Running Speed 0.1, +9 Accuracy
H2 Running Speed 0.2, +16 Accuracy
H3 Running Speed 0.3, +28 Accuracy
H4 Running Speed 0.4, +40 Accuracy
H5 +60 Accuracy

I1 2% defense
I2 3% defense
I3 5% defense
I4 8% defense
I5 9% defense
I6 12% defense

J1 7 skill defense
J2 14 skill defense
J3 26 skill defense
J4 40 skill defense
J5 60 skill defense

K1 2% skill defense
K2 3% skill defense
K3 5% skill defense
K4 8% skill defense
K5 9% skill defense
K6 12% skill defense

L1 Dodge Rate +22
L2 Dodge Rate +35
L3 Dodge Rate +50
L4 Dodge Rate +70
L5 Dodge Rate +95

M1 2% Attack Rate
M2 3% Attack Rate
M3 5% Attack Rate
M4 8% Attack Rate
M5 9% Attack Rate
M6 12% Attack Rate

N1 3% Skill Attack Rate
N2 4% Skill Attack Rate
N3 6% Skill Attack Rate
N4 9% Skill Attack Rate
N5 10% Skill Attack Rate
N6 13% Skill Attack Rate

O1 7/10 min max skill damage
O2 11/16 min max skill damage
O3 18/25 min max skill damage
O4 30/35 min max skill damage
O5 45/50 min max skill damage

P1 9/8 poison damage
P2 14/12 poison damage
P3 22/18 poison damage
P4 34/26 poison damage
P5 50/34 poison damage

Q1 5/5 paralysis damage
Q2 8/6 paralysis damage
Q3 12/7 paralysis damage
Q4 15/8 paralysis damage
Q5 22/9 paralysis damage

R1 6/4 confusion damage
R2 9/6 confusion damage
R3 14/8 confusion damage
R4 22/10 confusion damage
R5 34/12 confusion damage

S1 5/7 min max damage
S2 9/12 min max damage
S3 15/20 min max damage
S4 24/29 min max damage
S5 35/40 min max damage

T1 10/14 min max skill damage
T2 19/23 min max skill damage
T3 31/36 min max skill damage
T4 51/56 min max skill damage
T5 76/80 min max skill damage

Blacksmith Upgrades


Bo 4% Defense (Citrine Crystal Ball)
Ci 5 Skill Defense (Emerald Jadeite)
Cg 4/8 Min Max Skill Damage (Azure)
Ck Accuracy +8 (Amethyst)
Co 1/1 Min Max Damage 3 Defense 5 Skill Defense Maximum Hp +8 (Precious Pendant)
Da 2% Defense (Citrine Crystal)
Da 2% Attack Rate (Opal)
Ha 4 Defense (Citrine)
He 14/8 Paralysis Damage (Paralysis Crystal)
Hk 4% Skill Attack Rate (Garnet Crystal)
Hn +45 Hp (Jadeite Crystal Ball)
Ho Maximum Chi +20 (Ruby)
Hu 2% Skill Defense (Emerald Jadeite Crystal)
Hy 3/6 Min Max Damage (Carbuncle)
Ja 4% Skill defense (Emerald Jadeite Crystal Ball)
Ju 6% Attack rate (Opal Crystal Ball)
Ju 3% Skill Defense 10 Defense (White Pearl)
Ka Dodge Rate +14 (Diamond)
Mu 8% Skill Attack Rate (Garnet Crystal Ball)
Ok Maximum HP +12 (Jadeite)
Pe 22/12 Poison Damage (Poison Crystal)
Rn Maximum HP +23 (Jadeite Crystal)
Su 14/8 Confusion Damage (Confusion Crystal)
Ta 3% Attack Rate (Opal Crystal)
Yu 2% Attack Rate 3% Skill Attack Rate 5/5 Min Max Damage (Black Pearl)

::::HUNTING::::

To tame pets, you have to be a Hunter. To become a Hunter at level 10 (1 Dan 0 Kyu) you speak to the Hunter Trainer on the top level of Dragon Castle (he's on your map) and choose your job as Hunter. From the trainer you will get the Taming Skill. You need to pump skill points into it before the Howl of Tame skill can be used.

To put skills on your toolbar, open your skill page (B), if its the first time you have opened it pump some skill points into the Howl of Tame skill with the little +, then drag the opened skill to your toolbar. Right-click the skill on your toolbar or use the corresponding number key to use it on a mob.

You need to be at least the level of the animal you are taming or higher for it to work best. At beginning levels, you can only tame the wolves and bears in the Highlands. You cant tame the larger boss wolf or bear at all (although many have tried lol).

Taming can be tricky, basically you have to get the mob down to 10% or less HP (you can click his hp bar to see numbers). If he dies too fast to get to 10% then use your bare fists. Using manual attack instead of auto attack (press F key to toggle) helps keep you from accidentally killing it when you get the HP low.

Then (with weapon equipped) use the tame skill which should be on your toolbar at the bottom (right click it or use the corresponding number key).

If tame doesnt work it sometimes will heal the mob, just keep trying Smile The healing means the skill did land, it just failed. If it dies when you use tame, look in your inventory, you may have caught him!

The class mounts in VS are difficult because they heal themselves. A good Para weapon or having a Physician/Combat Medic with Para skill in your party will help a lot Smile Unless you are quite a bit higher than the class mounts you will most likely need a taming party to have enough damage to get their hp down to 10% or less.

If you mouse over the tame skill on your toolbar it shows the Taming Ability. I believe this number matches up with the mob level your tame skill will work on. Adding skill points will up this number.

When you catch your first pet wolf, you can equip him by right clicking his icon in your inventory and to pull him out (or put him away) press the T key (with chat box closed lol). Dont forget to feed him! Wolves and Bears like meat food you can buy at the tavern Smile If he dies (oh you meanie!) buy Dead Spirit Incense at the Horse shop out the north gate in DC for 10k (or cheaper sometimes to buy from players). To use it, just right click the incense. You will get more of these pet revival incense from Lots and drops eventually Smile

::::BLACKSMITH:::::

Table of Contents
1.0 Introduction
===================
2.0 Making + Items
2.1 Strengthening Explained
===================
3.0 Gems Explained
===================
4.0 Crafting your own From Scratch
===================
5.0 Other Blacksmith options
===================
6.0 Credits
===================
7.0 Questions and Answer



1.0 Introduction

Blacksmith is good I promise. We all hear that but where is the proof? Well I decided to make a guide in hopes to be sticky because everyone needs this information. The guide is going to explain how to make + weapons and armor and how to increase our chances of making them. If you have any questions or anything you think needs added or i skipped over please post at end of guide thank you.

The + number indicates the number of upgrades the item has.
The upgrades it has are listed in green letters below the weapons name.
The yellow numbers are the result of the items upgrades.

You can upgrade your weapon at the blacksmith, put an item in the upper slot and a gem (for example that Jadeite) in the lower slot and it will add a stat bonus to your weapon.
The stat bonus that a gem gives is listed somewhere below the gems name.

There is one down side: there is a chance of failure. The higher + the item you want to upgrade is, the higher the chance of failure. It also seems to get harder when you use higher-level items, but I’m not sure about that. You can decrease the chance of failure by putting more gems in the lower slots. This will only add the gems stat bonus once, but it is recommended for items with more than +1.

You can also use crystals to upgrade your weapons with, however they are quite expensive and are only recommended for higher levels.

There are 3 types of stat bonuses, which have a continuous effect on an enemy
-Paralysis damage will paralyze an enemy (they cant move or attack for some time). With higher paralysis damage you are more likely to paralyze your enemy, with a higher duration your enemy stays paralyzed longer.

-Poison damage will cost an amount of hp over an amount of time. I’m not sure what poison damage does, but poison duration indicates how long it will continue to do damage.

-Confusion damage will confuse your enemy by making at attack its allies. This doesn’t work on players

Min Max damage and attack rate is an extra amount of damage added to your attacks; it should count for all your attacks.
Min Max skill damage and skill attack rate is usually higher than the min max damage, but it will only count for your skill attacks.

Crafting is a way of creating a rare and powerful item. Crafting only involves composition items, you can do this at the blacksmith by clicking on the composite tab. put a book in one of the upper slots, and you can see what else you need for it and what item it will produce.
The materials you will need for crafting are quite expensive, and again there as a chance of failure. It is only recommended for higher levels.
Examples of crafted items can be found in the help guide.


Rumors I have heard thus far regarding the Smiths

1) The smith in DC has higher chances of increasing your items from 0 to +3 than the other smiths.
2) The smith in CM is not good at all about 50% chance less likely to happen there than anywhere else
3) The smith in SP has a higher chance of crafting items from +5 to +7
4) The smiths Stink (I half agree)


Other Rumors

1) You have better chances when you're higher level
2) You have better chances if you're (this class)
3) Your Guild Master has best chances
4) You should never make your own (why not if we didn’t then it would all come from boxes.)





2.0 Making + Items (Thanks to new information submitted I corrected the %'s listed below)

This section will explain how to make + weapons and armor. First you need a gem. Lets just use a weapon as an example. On your gems you notice it says Weapon, Armor, or Gem. Weapon gems can be added to weapons only and accessories only will always fail on armor (in my experience) Armor gems will work on armor and accessories (always fails on weapons) and Gems they work on everything. So to make our bronze sword a +1 bronze sword we need to go to the black smith take one of your weapon gems with you. Now at the smith choose strengthen. Now put in your weapon and gem and click upgrade. There you just attempted to make your weapon +1. Keep in mind u can fail and failing results in loosing the item and gem.

As Promised the More to come is now here!
Through my trials and errors and searching and reading through my research I have discovered this vital information that has been missing which can help us understand it a lot better! I hate adding the below part because so many will argue keep in mind its still pretty much a luck game and a lot of us try and upgrade with just gems.

First Thing to know your chances are never over 75%

Clean Items what are they?

Clean Items are items with no additional stats on them without the plus. Basically you can obtain "Clean" items by purchasing from shops. Such as the weapon shop in Dragon Castle (DC) His items are always Clean

Dirty Items What are they?

Dirty items are items usually found by monster drops I assume 80-90% of the items in the game are found this way disregarding any from boxes.
Dirty Items usually contain a stat prefixed on the Item without a plus. Meaning poison bronze sword will have poison damage added to it and then the regular stats and nothing else this item is "Dirty"

[b]Why do clean and Dirty Items matter? Aren’t Dirty Items better to "BOOM"? (BOOM is a word player’s use for strengthening)[/b]

Dirty Items are better items because if it has a stat already on it and you can strengthen the item by doing pure upgrades you will have a higher item than a clean would but dirty items have a 20% higher fail rate to make up for this.

NOTE: ADDING EXTRA GEMS OTHER THAN LISTED AMOUNT HASNT INCREASED SUCESS RATE AS CONFIRMED YET. IF YOU CAN CONFIRM HIGHER PLEASE POST IT I NEED THAT INFO.

The % below is for CEAN items and a PURE upgrade

Making a level 1 sword from +0 to +7

+0 - +1 One Gem 95%
+1 - +2 Two Gems 80%
+2 - +3 Three Gems 76%
+3 - +4 Three Gems 54%
+4 - +5 Three Gems 33%
+5 - +6 Three Gems 24%
+6 - +7 Three Gems 15%

Now if you were to use CRYSTALS

+0 - +1 One Crystal 75%
+1 - +2 One Crystal 75%
+2 - +3 One Crystal 75%
+3 - +4 One Crystal 66%
+4 - +5 Two Crystal 54%
+5 - +6 Three Crystal 42%
+6 - +7 Three Crystal 35%

Now if you were to use a Crystal Ball

+7-+8 One Crystal Ball 25%
+7-+8 Two Crystal Balls 30%
+7-+8 Three Crystal Balls 45%


Keep in mind this is with PURE upgrading and CLEAN weapon
- 20% for Dirty Weapons
- 5% for every non-pure upgrade the weapon has on it
- 0% for every non-pure % added to it.


RARE WEAPONS (VIOLET WEAPONS AND MORE)

CRYSTALS ONLY

+0 - +1 One Crystal 80%
+1 - +2 One Crystal 70%
+2 - +3 One Crystal 60%
+3 - +4 One Crystal 40%
+4 - +5 Two Crystal 30%
+5 - +6 Three Crystal 20%
+6 - +7 Three Crystal 10%

Armor -- Clean Armor

(rounded estimates based on reports)

+0 - +1 One Gem 70%
+1 - +2 Two Gems 60%
+2 - +3 Three Gems 50%
+3 - +4 Three Gems 40%
+4 - +5 Three Gems 30%
+5 - +6 Three Gems 20%
+6 - +7 Three Gems 10%

If you try making it a pure upgrade it becomes very tricky with armor its actually better to use diamonds and citrines to avoid loss of the item through my trials and some reports I have gotten. I am working hard to provide more information as soon as it becomes ava. Thanks.


Luck Scroll doubles your chances of upgrading.

[b] NOTICE:[/b] [i]The percents listed in this guide are from my experiences and information submitted to me regarding what people have done. [/i]

2.1 Strengthening explained

This section will explain how to increase your chances of strengthening weapons

You can increase your chances simply by adding more gems into the three slots only gems of the same type may be added. This will also increase the cost of strengthening the item and it will NOT stack the effects so 3 opals with 2% attack rate gives the weapon 2% attack rate and not 6%. You can also increase your odds by using different types of gems. I will explain those later on.

The best way to upgrade would be to use pure upgrade, meaning keep using the same gems with the same bonus.

Vicious give normal defense bonus for armor and normal attack for weapons. The amount of bonus changes as the armor gets better. For example, ghost armor would have a lot more bonus then bloody wolf. Use citrines or carbuncles on vicious they will work the best. Hybrids do not work well unless they are % bonuses.



Toxic Crystals (Status Crystals)

I've so far taken a +0 paralyzing solar sword and upgrade to +2 using only Para crystals. The Para damage seems to increase normally, but the time seems to have increased from 6 seconds to 9 second on first upgrade, and hasn’t increased since...





3.0 The Gems

The List of Gems can be found by [URL=http://hero.netgame.com/guide/item_06.php?gubn=Stone] CLICKING HERE[/URL]

This Section will explain the different types of gems and how to increase odds of making better + weapons.

There are known 4 different types of Gems

Gems
Crystal
Crystal Ball


These are the known gems thus far. The only way to make gems into crystals is to get a composition crystal scroll. Then you put in 3 gems of the crystal type desired for example opal Crystal needs 3 opals and the scroll. To make a Crystal Ball you need a Crystal ball scroll and 3 crystals this is important not gems but crystals. And Jadaite Balls are made by 3 Crystal Balls.

The different Gem types greatly increase your chance of making a higher + item. Right now the highest plus known is +8 unless anyone can confirm higher.

Recommend Gems for the plus

+1 to +3 = Gems
+4 to +6 = Crystals
+7 to +8 = Crystal Balls


The stats is as if your gem shift from X2 to X3 stats, where X is equal to a letter that a specific prefix has. The "X#" variables are compared to the prefix from boxes or drops from wild and not to the strengthening gem prefixes.

Example:
Opal Crystal give stats that is equal to prefix from boxes or drops from the wild, M2. M2 is 3% Attack Rate. Upon making Opal Crystal Ball, the prefix will now be equal to M3 instead of M2. M3 gives +5% Attack Rate.

Also, for your information, you cannot use extraction on items with X3/X4 stats.

I assume X4 stats are those Jadaite Balls. As GM said, Crystal Balls are for +7 to +8.Assuming again, a Jadaite Ball would require Scroll of Jadaite Ball and 3 Crystal Balls and would give X4 stats.

[b] The Hero Guide Says this[/b]

In Hero Online, no matter how low the item level is, you can upgrade the items by Strengthening.
You don't have to be disappointed even if you can't find the rare items.
Even after one Strengthening, your item can become better and stronger.
Item Strengthening has levels from 1st to 8th each higher level meaning stronger the item becomes. Item's ability will change depending on the kind of strengthening stone.
Same kind of stone can be used repeatedly.








4.0 Crafting your own From Scratch

When Crafting your own weapons and armor from scratch using the books to do so go to the smith and insert the book it’ll tell you what materials and number of what materials you’ll need. Jot these items down run around in cm until have bought them all. Head back to the smith you desire and insert everything as needed. If you Fail everything is [b] GONE [/b] but on the up side of life you can actually make your more back and then some if you make the item and with the new charm from hero tavern you can almost fail 1/5 times which in the end spending 30mil per weapon to make and reselling 100mil there is nothing but profit sitting there! I say if you're going do get the charms otherwise good luck!

You have a 50% chance of making an item from scratch the new charms adds an additional 1.5* so you have closer to a 75% chance of actually making the item Thanks codenameV for this information.








5.0 Other Blacksmith options

This section explains each blacksmith option

Strengthening Increases weapons and armor and accessories + and is a very risky business. I explained a lot of it above since it is the most used.

Dismantling System breaks an item down to its contents in order to combine it with different items. Basically it breaks the whole item down to is base components even to the book to create it. Keep in mind it doesn’t give 100% of what you need to make the item it only gives a portion if any at all.

Extracting Reduces the item by +1 and if your lucky you get the strengthening item if it fails u get to keep your item and loose the + which isn’t always bad
Extraction may yield gems or crystal depending on the code of item you extract from. It depends on the code string. Sometimes a negative code blocks out extraction possibility.

Example:
N2N2N2N2

This actually means your weapon is +4 +16% Skill Attack Rate (SAR)

If extraction is successful, you will get garnet crystals.


Composition this as far as I know is for crafting craft items, weapons, armor like making crystal balls or even steel For example to make Steel you need a book of steel Book of Steel Cast Iron (3) and Diluted Powder.

::::STATS BUILD:::::

When playing Hero Online, it's important to choose a stat build that suits your personality. Not doing so can result in an early delete of your character, and possibly the game. Use this guide to get a good understanding of the viable stat builds in Hero.




:::Stat Builds:::




The STR/INT Build
SHORT DESCRIPTION: The most common build, STR/INT can level up easily, and PvP well. Relies on defense armor and defensive skills for protection.
HOW TO BUILD: 147 STR, 15 DEX, rest INT. Add more STR as you see fit.

STRENGTH: Heavy skill damage, great skill defense.
WEAKNESS: Low defense to normal attacks.
SUITED CLASSES: Musa, Champion, Tracker, Slayer, Combat Medic.
SUITED WEAPONS: Blade, Spear, Axe
WHEN TO BUILD: Start by getting your weapon's requirement of STR. Then add INT 'till you have 15. Add DEX 'till you have 15. Pile the rest into STR until you get 100 STR, adding enough INT for the LV25 skills when needed. Then pile the rest into INT. Add STR when needed for weapons.




The STR/DEX Build
SHORT DESCRIPTION: The STR/DEX build is very rare. It can become almost impossible to level, but they excel in PvP combat against STR/INT characters.
HOW TO BUILD: 50 INT, DEX for next weapon, rest STR.

STRENGTH: Heavy normal damage, great normal defense, high health.
WEAKNESS: Low defense to skill attacks, hard to level.
SUITED CLASSES: Musa, Slayer, Shinobi, Ranger, Combat Medic.
SUITED WEAPONS: All.
WHEN TO BUILD: Add enough INT to use skills (up to 50 INT), enough DEX to use the DEX weapon for your level, and the rest into STR.




The DEX/INT Build
SHORT DESCRIPTION: The ultimate in leveling experience. While the DEX/INT build can't level as fast as STR/INT, it's a smoother ride. Also, can't PvP.
HOW TO BUILD: 50-80 STR, DEX for next weapon, rest INT. Add/reduce STR when you see fit. Try not to become a hybrid!

STRENGTH: Great normal defense, great skill defense.
WEAKNESS: Low health.
SUITED CLASSES: Musa, Surgeon, Combat Medic.
SUITED WEAPONS: Sword, Bow, Throwing, Rod, Gauntlets.
WHEN TO BUILD: Add 1 STR every level until you get the amount of STR you want. Add enough DEX to use the weapon for your level. Pile the rest into INT.




The Pure STR Build
SHORT DESCRIPTION: More of a "for-fun" build, pure STR hits for big numbers, and is mainly for PvP only. It requires a lot of money for leveling up, so it's best suited as an alt character.
HOW TO BUILD: 35 INT, rest STR.

STRENGTH: Heavy normal attack, high health.
WEAKNESS: Low defense to all, no accuracy.
SUITED CLASSES: Musa, Slayer, Ranger, Tracker.
SUITED WEAPONS: Blade, Spear, Axe.
WHEN TO BUILD: Easy; add enough STR for level 2 weapon requirements, get to 35 INT, then pile the rest into STR.




The Hybrid Build
SHORT DESCRIPTION: Everyone learns to hate it. Hybrids are only moderate in all categories, and that is their downfall.
HOW TO BUILD: STR for next weapon, DEX for next weapon, rest INT.

STRENGTH: Nothing is bad.
WEAKNESS: Nothing is great.
SUITED CLASSES: All.
SUITED WEAPONS: All.
WHEN TO BUILD: Whenever you see fit to add stat points.

::::STATS BUILD::::

When playing Hero Online, it's important to choose a stat build that suits your personality. Not doing so can result in an early delete of your character, and possibly the game. Use this guide to get a good understanding of the viable stat builds in Hero.




:::Stat Builds:::




The STR/INT Build
SHORT DESCRIPTION: The most common build, STR/INT can level up easily, and PvP well. Relies on defense armor and defensive skills for protection.
HOW TO BUILD: 147 STR, 15 DEX, rest INT. Add more STR as you see fit.

STRENGTH: Heavy skill damage, great skill defense.
WEAKNESS: Low defense to normal attacks.
SUITED CLASSES: Musa, Champion, Tracker, Slayer, Combat Medic.
SUITED WEAPONS: Blade, Spear, Axe
WHEN TO BUILD: Start by getting your weapon's requirement of STR. Then add INT 'till you have 15. Add DEX 'till you have 15. Pile the rest into STR until you get 100 STR, adding enough INT for the LV25 skills when needed. Then pile the rest into INT. Add STR when needed for weapons.




The STR/DEX Build
SHORT DESCRIPTION: The STR/DEX build is very rare. It can become almost impossible to level, but they excel in PvP combat against STR/INT characters.
HOW TO BUILD: 50 INT, DEX for next weapon, rest STR.

STRENGTH: Heavy normal damage, great normal defense, high health.
WEAKNESS: Low defense to skill attacks, hard to level.
SUITED CLASSES: Musa, Slayer, Shinobi, Ranger, Combat Medic.
SUITED WEAPONS: All.
WHEN TO BUILD: Add enough INT to use skills (up to 50 INT), enough DEX to use the DEX weapon for your level, and the rest into STR.




The DEX/INT Build
SHORT DESCRIPTION: The ultimate in leveling experience. While the DEX/INT build can't level as fast as STR/INT, it's a smoother ride. Also, can't PvP.
HOW TO BUILD: 50-80 STR, DEX for next weapon, rest INT. Add/reduce STR when you see fit. Try not to become a hybrid!

STRENGTH: Great normal defense, great skill defense.
WEAKNESS: Low health.
SUITED CLASSES: Musa, Surgeon, Combat Medic.
SUITED WEAPONS: Sword, Bow, Throwing, Rod, Gauntlets.
WHEN TO BUILD: Add 1 STR every level until you get the amount of STR you want. Add enough DEX to use the weapon for your level. Pile the rest into INT.




The Pure STR Build
SHORT DESCRIPTION: More of a "for-fun" build, pure STR hits for big numbers, and is mainly for PvP only. It requires a lot of money for leveling up, so it's best suited as an alt character.
HOW TO BUILD: 35 INT, rest STR.

STRENGTH: Heavy normal attack, high health.
WEAKNESS: Low defense to all, no accuracy.
SUITED CLASSES: Musa, Slayer, Ranger, Tracker.
SUITED WEAPONS: Blade, Spear, Axe.
WHEN TO BUILD: Easy; add enough STR for level 2 weapon requirements, get to 35 INT, then pile the rest into STR.




The Hybrid Build
SHORT DESCRIPTION: Everyone learns to hate it. Hybrids are only moderate in all categories, and that is their downfall.
HOW TO BUILD: STR for next weapon, DEX for next weapon, rest INT.

STRENGTH: Nothing is bad.
WEAKNESS: Nothing is great.
SUITED CLASSES: All.
SUITED WEAPONS: All.
WHEN TO BUILD: Whenever you see fit to add stat points.